#include <cstdint>
#include <memory>
#include <vector>
#include <omp.h>
#include <iostream>
#include <algorithm>
#include "MFDatabase/Node.h"
#include "MFDatabase/NodePropArray.h"
#include "MFDatabase/Vec3.h"
#include "MFDatabase/Vec4.h"
#include "GeometryBuilder/NodeID.h"
#include "GridUtilities/LatticeParametersD3Q19.h"
Go to the source code of this file.
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class | MF::Database::Thread |
| MFThread is an object that collects some number of Nodes of the same type which shares the same additional properties i.e. name, initial and boundary values and they are processed in the same way by functions during a pre-collision and collision steps. More...
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